Facespan

A place to discuss any and all xTalk implementations, not just LC LCC Forks, but HyperCard, SuperCard, MetaCard, Gain Momentum, Oracle MediaTalk, OpenXION, etc.
Forum rules
Please limit any bashing/harping on any commercial interests to a minimum, thanks!
Post Reply
tperry2x
Posts: 98
Joined: Tue Dec 21, 2021 9:10 pm
Contact:

Facespan

Post by tperry2x »

Not Facepalm (as I keep reading it), but Facespan.
Very similar in design to Runtime Revolution / Livecode... strikingly so.
http://macintoshgarden.org/apps/facespan-3

Instead of the main IDE being focused on OpenXTalk, it's purely implemented in Applescript.
Attachments
facespan.png
facespan.png (168.88 KiB) Viewed 318 times
User avatar
richmond62
Posts: 917
Joined: Sun Sep 12, 2021 11:03 am
Location: Bulgaria
Contact:

Re: Facespan

Post by richmond62 »

Cripes . . .

Was that for MacOS 7,8 & 9?

Time to fire up my PPC Mac Mini running Siberian Tiger
[tarted up 10.4] and 9.2 again and give that a go.

Mind you, a bit like Hippotheriums: not much cop nowadays beyond a big think about what survives and what dies out.
https://richmondmathewson.owlstown.net/
User avatar
richmond62
Posts: 917
Joined: Sun Sep 12, 2021 11:03 am
Location: Bulgaria
Contact:

Re: Facespan

Post by richmond62 »

There is a PPC Mac OS X version available as well:

http://macintoshgarden.org/apps/facespan-43
https://richmondmathewson.owlstown.net/
User avatar
richmond62
Posts: 917
Joined: Sun Sep 12, 2021 11:03 am
Location: Bulgaria
Contact:

Re: Facespan

Post by richmond62 »

But, in Facespan 4.3 its interface was deviating from the RunRev one [as if it ever was lined up with it]:
-
Picture 1.jpg
Picture 1.jpg (258.03 KiB) Viewed 309 times
https://richmondmathewson.owlstown.net/
tperry2x
Posts: 98
Joined: Tue Dec 21, 2021 9:10 pm
Contact:

Re: Facespan

Post by tperry2x »

Journeying back into 'Classic' Mac OS for a minute, I noticed that in LiveCode 1.1, they tried the 'unified' inspector palette thing. The problem with this of course was that the palette took up 2/3rds of the screen when writing any code, and when inspecting a button, it normally continued to take up 2/3rds of the screen - when it didn't lose focus or crash that is.

The standalones generated were around 2MB in size, for what essentially can be a window with interface elements. The same stack generated on Mac OS 10.9 and above takes 19+MB. So I wondered why the bloat? Can this fat be trimmed?
User avatar
richmond62
Posts: 917
Joined: Sun Sep 12, 2021 11:03 am
Location: Bulgaria
Contact:

Re: Facespan

Post by richmond62 »

I noticed that in LiveCode 1.1, they tried the 'unified' inspector palette thing.
That's odd, I missed that one: and it is even odder when I consider that I started with RunRev 1.0.

Could you "be a darling" and post some screenshots of this?
https://richmondmathewson.owlstown.net/
tperry2x
Posts: 98
Joined: Tue Dec 21, 2021 9:10 pm
Contact:

Re: Facespan

Post by tperry2x »

richmond62 wrote: Sun May 07, 2023 8:04 am Could you "be a darling" and post some screenshots of this?
Thinking about that, the odd graphical glitch could be because I'm running Mac OS 9 through sheepshaver.
But here's what I meant about the universal palette not changing size.
https://www.tsites.co.uk/otherstuff/ran ... code_1.mp4
It could just be a quirk of sheepshaver.
User avatar
richmond62
Posts: 917
Joined: Sun Sep 12, 2021 11:03 am
Location: Bulgaria
Contact:

Re: Facespan

Post by richmond62 »

What you call a 'unified' inspector is ONLY the properties palette.

What is a bit more instructive is how KM and his sister (Yes) have managed to edge out all the other people
in that about thing.
-
history.png
history.png (558.39 KiB) Viewed 259 times
https://richmondmathewson.owlstown.net/
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest