Richmond's Winter Project
- richmond62
- Posts: 4604
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Re: Richmond's Winter Project
Naughty Richmond has been editing a Wikipedia article:
https://en.wikipedia.org/wiki/Ge%CA%BDez_script
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https://en.wikipedia.org/wiki/Ge%CA%BDez_script
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https://richmondmathewson.owlstown.net/
- tperry2x
- Posts: 3058
- Joined: Tue Dec 21, 2021 9:10 pm
- Location: Somewhere in deepest darkest Norfolk, England
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Re: Richmond's Winter Project
Go for it I say.
Every time I've tried to submit a new article to Wikipedia, they've come back with some BS reason (and I don't mean 'British Standard') as to why that won't be accepted.
So I've instead 'edited by stealth' a bit like this. They've done it to themselves by making their submission system unnecessarily complex and tied up in red tape.
Every time I've tried to submit a new article to Wikipedia, they've come back with some BS reason (and I don't mean 'British Standard') as to why that won't be accepted.
So I've instead 'edited by stealth' a bit like this. They've done it to themselves by making their submission system unnecessarily complex and tied up in red tape.
- richmond62
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Re: Richmond's Winter Project
Oddly enough, after they shafted me up the chuff re my attempt at an OXT page, this has gone unremarked on.
I am expecting some 'prawn' to zap it after the weekend.
I am expecting some 'prawn' to zap it after the weekend.
https://richmondmathewson.owlstown.net/
- richmond62
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Re: Richmond's Winter Project
And, frankly, I could not give 'a tinker's cuss' about "academic respectability", as, having worked in 5 Universities in 5 very different countries, I have a fairly low opinion of what really goes on in those places.
If people want to use my software: jolly good.
If they don't: not my problem.
If people want to use my software: jolly good.
If they don't: not my problem.
https://richmondmathewson.owlstown.net/
- richmond62
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Re: Richmond's Winter Project
https://richmondmathewson.owlstown.net/
- richmond62
- Posts: 4604
- Joined: Sun Sep 12, 2021 11:03 am
- Location: Bulgaria
- Contact:
Re: Richmond's Winter Project
https://richmondmathewson.owlstown.net/
- richmond62
- Posts: 4604
- Joined: Sun Sep 12, 2021 11:03 am
- Location: Bulgaria
- Contact:
Re: Richmond's Winter Project
It was obviously time to have a text-reference palette so photos of handwritten texts could be conveniently viewed for digitisation:
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ANd in case you're wondering, that means 'Good Morning'.
/milikami idili/
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ANd in case you're wondering, that means 'Good Morning'.
/milikami idili/
https://richmondmathewson.owlstown.net/
- richmond62
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Re: Richmond's Winter Project
https://richmondmathewson.owlstown.net/
- richmond62
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- Joined: Sun Sep 12, 2021 11:03 am
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Re: Richmond's Winter Project
More of this over the coming weeks . . . so if it interests you keep checking back, and why not drop a comment, a question, or a suggestion?
https://richmondmathewson.owlstown.net/
- richmond62
- Posts: 4604
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Re: Richmond's Winter Project
SHRINK and ZOOM:
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The RESIZE buttons are moved to the TOP of the palette when the ZOOM button is clicked as the reference palette may extend beyond the bottom of the user's screen.
Script of "ZOOM":
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The RESIZE buttons are moved to the TOP of the palette when the ZOOM button is clicked as the reference palette may extend beyond the bottom of the user's screen.
Script of "ZOOM":
Code: Select all
on mouseUp
set the lockScreen to true
if fld "POT" contains "S" then
put the width of img "XYZ" into WIDD
put the height of img "XYZ" into HITE
set the width of img "XYZ" to (WIDD * 2)
set the height of img "XYZ" to (HITE * 2)
set the width of stack "VIEWER" to ((WIDD * 2) + 40)
set the height of stack "VIEWER" to ((HITE * 2) + 120)
set the left of img "XYZ" to 20
set the top of img "XYZ" to 60
put "N" into fld "POT"
--set the vis of me to false
--- REPOSITION BUTTONS
set the right of img "KLOZ" to ((WIDD * 2) + 38)
set the right of img "ZOOM" to ((WIDD * 2) + 38)
set the right of img "NORMAL" to ((the left of img "ZOOM") - 4)
set the right of img "SHRINK" to ((the left of img "NORMAL") - 4)
set the bottom of img "ZOOM" to ((HITE * 2) + 118)
set the bottom of img "NORMAL" to ((HITE * 2) + 118)
set the bottom of img "SHRINK" to ((HITE * 2) + 118)
---
end if
if fld "POT" contains "N" then
put the width of img "XYZ" into WIDD
put the height of img "XYZ" into HITE
set the width of img "XYZ" to (WIDD * 2)
set the height of img "XYZ" to (HITE * 2)
set the width of stack "VIEWER" to ((WIDD * 2) + 40)
set the height of stack "VIEWER" to ((HITE * 2) + 120)
set the left of img "XYZ" to 20
set the top of img "XYZ" to 60
put "Z" into fld "POT"
--- REPOSITION BUTTONS
set the right of img "KLOZ" to ((WIDD * 2) + 38)
set the left of img "SHRINK" to ((the right of img "IRI") + 4)
set the left of img "NORMAL" to ((the right of img "SHRINK") + 4)
set the left of img "ZOOM" to ((the right of img "NORMAL") + 4)
set the top of img "ZOOM" to 2
set the top of img "NORMAL" to 2
set the top of img "SHRINK" to 2
---
end if
set the width of img "BAKK" to the width of stack "VIEWER"
set the height of img "BAKK" to the height of stack "VIEWER"
set the left of img "BAKK" to 0
set the top of img "BAKK" to 0
set the left of stack "VIEWER" to the left of stack "Sheba"
set the top of stack "VIEWER" to the bottom of stack "Sheba"
set the lockScreen to false
end mouseUp
https://richmondmathewson.owlstown.net/
- richmond62
- Posts: 4604
- Joined: Sun Sep 12, 2021 11:03 am
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Re: Richmond's Winter Project
Script for "IMPORT REFERENCE IMAGE":
The stack is here: https://www.dropbox.com/scl/fo/v1eq27mq ... 3g3iu&dl=0
(16 MB download)
Code: Select all
on mouseUp
palette "VIEWER"
if exists(img "XYZ") then
delete img "XYZ"
end if
answer file "Select image:"
if the result is cancel then
set the vis of img "ZOOM" to false
set the vis of img "NORMAL" to false
set the vis of img "SHRINK" to false
else
set the vis of img "ZOOM" to true
set the vis of img "NORMAL" to true
set the vis of img "SHRINK" to true
set the top of stack "Sheba" to 100
set the lockscreen to true
import paint from file it
set the top of stack "Sheba" to 100
set the name of the last control to "XYZ"
set the width of stack "VIEWER" to ((the width of img "XYZ") + 80)
set the height of stack "VIEWER" to ((the height of img "XYZ") + 120)
set the left of img "XYZ" to 40
set the top of img "XYZ" to 80
set the top of img "KLOZ" to 2
put the width of stack "VIEWER" into WIDD
set the right of img "KLOZ" to (WIDD - 2)
set the width of img "BAKK" to the width of stack "VIEWER"
set the height of img "BAKK" to the height of stack "VIEWER"
set the left of img "BAKK" to 0
set the top of img "BAKK" to 0
set the top of stack "VIEWER" to the bottom of stack "Sheba"
set the left of stack "VIEWER" to the left of stack "Sheba"
put "N" into fld "POT"
set the right of img "ZOOM" to ((the width of img "XYZ") + 78)
set the right of img "NORMAL" to ((the left of img "ZOOM") - 4)
set the right of img "SHRINK" to ((the left of img "NORMAL") - 4)
set the bottom of img "ZOOM" to ((the height of img "XYZ") + 118)
set the bottom of img "NORMAL" to ((the height of img "XYZ") + 118)
set the bottom of img "SHRINK" to ((the height of img "XYZ") + 118)
put "N" into fld "POT"
end if
end mouseUp
(16 MB download)
https://richmondmathewson.owlstown.net/
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